Originally started in 2017 as the “UML Utilization Project” (UUP).
World of Animations (WoA) is a modding project for World of Tanks focused on bringing vehicles more to life through animated components by making use of atacms’ Universal Model Loader (UML).
At this point the project is very much work-in-progress, given the nature of having to manually add animations to hundreds of tanks. Hence a notifier is available to let you know when an update is available.
For those who do not wish to run the installer, all mod files are available in the “World-of-Animations” GitHub repository.
Additional project updates will be posted through the following channels:

Features
- Modular .wotmod packages
- Delta downloads, so you only download what’s new/updated
- Update notifier
- Animated vehicle components
Compatibility
World of Animations modifies the 3D models, and on rare occasion the AO texture. Therefore the following mods will be incompatible:
- Mods that affect the 3D model of a tank (remodels)
- Mods that affect the AO texture of a tank (e.g. “Clean Camo” by Gravity_Assist)
- “Camo selector” by Gravity_Assist seems to trip up UML’s actuators when assigning a 3D-Style to a tank, but works fine otherwise.
- 3D attachement slots cannot be animated and thus will cause clipping.
2D skins however (as long as they don’t affect the AO texture) will be compatible.
Default controls:
- Insert: manual actuators forward
- Delete: manual actuators backward
- Backslash: fire secondary cannons
Modifying these controls is part of UML and covered in the documentation there.
