Client 2.3.1.0 Mods tracked 372 Last sync 2 minutes ago Fair-play mods only · No cheats

Experimental Rocket Boosters

Combat ready

Experimental mod to add more exaggerated effects to the Rocket Booster mechanic. This includes:
-increased lightMultipliers for the light textures at the end of the rocket boosters, giving them a sort of glow to them
-added omnilight effect to the rocket boosters, illuminating a small area around the rockets while active (this looks buggy on the PTZ-78 Due to how those rockets work, unfortunately not something I can change)
-massively increases the smoke plume effect the rockets have, creating an exaggerated smoke plume behind the tank (this does not apply to the BZ-79 As it lacks the associated files)

Since this mod affects vehicle with Rocket Boosters, this currently applies to the following vehicle:
– China: BZ-58, BZ-166, BZ-176, BZ-68, Yong Bing, BZ-75, BZ-75 “Divine Valor”, BZ-72-1, BZ-79, DZT-159, DZT-159 “Dragon Warrior”, PTZ-78 
– Czechoslovakia: TT-130M 
– Germany: Schwertwal

It should work with any future tanks with rockets so long as they don’t use unique files.

As a final note, two known “issues”:
-the smoke plume effect does not perfectly match the rocket VFX (which I have no way of editing). Unfortunately these values do not follow normal rules and honestly I’m just happy to have got something that looks close enough
-the omnilight effect can look both weaker or stronger depending on map lighting. Values are based using vanilla lighting on Malinovka, so if it looks different on other maps, that’s why