Client 2.4.1.1 Mods tracked 703 ● Last sync 44 minutes ago Fair-play mods only · No cheats

Roll Analyzer

Combat ready

Roll Analyzer shows how lucky the damage roll of every hit was — yours and the ones you take.

Shell damage deviates from its nominal value at random, within ±25%. The mod replaces the native damage log with its own one that looks the same — the same plates, action icons, shell badges and vehicle classes — and adds a roll column right after the number: how many percent the damage deviated from nominal. Green means you were lucky, red means you were not. The summary row shows the roll for the whole battle.

After the battle, the Garage notification centre gets a summary: the roll both ways, how much damage was rated and what was left out.

Settings are the Roll Analyzer entry in the mods list (the modsList button in the Garage footer): what the log shows, how many event rows (1–8), the detailed log on Alt only, the post-battle notification. The preview in the window shows the log exactly as it will look in battle. Drag the panel with Ctrl+mouse.

Where it works: • Random Battles only. Other modes and replays keep the native log. • The roll is shown only where damage depends on the spread alone. No roll for finishing blows, fires, rams, your HE without penetration, HE hitting you, shells with damage falloff over distance, and targets under a target designator.

Some vehicles have a mechanic that changes shot damage, and the mod does not rate their roll yet: the log works as usual, only the roll cell stays empty. Teaching the mod these mechanics takes battles in the vehicles themselves, and the author does not have them in the Garage. • Your hits when you drive: Object 432U, Gorilla, Fauteur, BV-111, Vz. 63P, FV4602 Victorious, Pz.Kpfw. 55, HWK 40, Versuchspanzer 57, Pz.Kpfw. Neu, Kampfpanzer 67. • Hits on you from: Hirschkäfer, Object 432U, Gorilla, Fauteur, BV-111, Vz. 63P, FV4602 Victorious. Hits on you from the Pz.Kpfw. 55 line do have a roll if the attacker was visible when firing; so do your hits in the Hirschkäfer, with overheat accounted for.

If you play these vehicles and want to help develop the mod, send the author a private message.