Effect Control is a performance-focused World of Tanks mod that disables many visual effects which cannot normally be controlled through the game settings.
Removing unnecessary particles, prefabs, smoke, decals, lighting, and environmental effects can reduce GPU and CPU workload, improve FPS, reduce frame-time spikes, and make busy combat scenes feel smoother. The exact improvement depends on your hardware, map, camera position, and the number of effects occurring.
All options are available through the included Aslain Mod Menu and are organized into separate combat, environment, and sound columns.
💥 Combat effects
You can independently disable:
- New CGF/prefab gun-firing effects
- Traditional muzzle flashes and gun-fire effects
- Ground waves and firing explosions
- Projectile models and tracers
- Shell-impact effects
- Ground-impact marks and decals
- Impact dust, sparks, and particles
- Impact lights
- Water-impact ripples
- New CGF scene-impact effects
- Vehicle-hit particles and prefabs
- Penetration and damage stickers
- HE splash-hit effects
- Collision and ramming particles
- Kill-camera trajectory and impact effects
Ground-impact marks have their own option. You can keep them visible for detecting blind-shot impacts while disabling the more demanding impact graphics.
🌲 Vehicle and environment effects
You can also disable:
- Vehicle dirt accumulation
- Exhaust smoke
- Track, mud, and slipping particles
- Vehicle ambient-occlusion decals
- Vehicle water splashes
- Ambient birds and flocks
- Burning-vehicle flames
- Vehicle destruction and ammunition-rack effects
- Destructible scenery and falling-tree effects
- Broken-track debris
- Special-ability and airstrike area effects
⚠️ Disabling special-ability effects can remove useful visual warnings.
🔊 Independent sound controls
Combat sounds remain enabled by default, even when their corresponding graphics are disabled. Separate controls are provided for:
- Player and enemy gun-fire sounds
- Shell impacts against terrain, water, and scenery
- Penetration, ricochet, and blocked-hit sounds
- Collision and ramming sounds
This lets you improve performance by removing graphics without making the battle silent.
⚙️ Defaults and compatibility
- FPS-focused visual suppression is enabled by default.
- Combat sounds remain enabled by default.
- Vehicle outlines remain available.
- Armor flashlight behavior is not modified.
- Includes translations for all 25 supported languages.
- Includes Aslain Mod Menu and OpenWG GameFace.
The largest improvements should appear during effect-heavy moments with frequent firing, impacts, smoke, moving vehicles, destruction, and explosions. Results vary between systems, and no fixed FPS increase is guaranteed.
For Support / Questions / Suggestions visit: https://discord.gg/DqZ8fuX43C
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