SpotMeter adds a dynamic circle to your minimap showing the distance from which your tank can currently be spotted – so you always know how close an enemy has to be to see you.
The circle updates live and changes colour with your state:
– red while moving
– green while stationary
– dark green after 3s stationary with a camouflage net active
– orange for ~3s after firing (camo penalty)
WHAT IT READS AUTOMATICALLY
Everything in your own tank’s data: base view range, crew, optics, binoculars, camo net, siege modes (CS-63, S-Conqueror, etc.) and the after-shot penalty. By default the circle assumes the enemy sees as far as you do.
ENEMY PICKER
Pick a specific enemy (click a row in the panel, or Numpad 2/8) and the circle switches to that tank’s view range. Because the server no longer sends enemy equipment, you set the assumed optics / vents / CVS as quick cyclable levels (Numpad 6 / + / -) and toggle the likely crew perks (Rations, BIA, Recon + Situational Awareness). The estimate matches the in-game view-range formula.
IN-BATTLE PANEL (v7 – Gameface)
A modern HTML overlay: every enemy with its view range, identical tanks grouped (e.g. “Dravec x5”), a target line with the spot-distance, and the AUTO state. Click a row to pick a target; click the loadout cells to change the assumed optics/perks. Drag it by the header (position saved); a collapse arrow shrinks it to just the picked vehicle + spot distance. PageDown shows/hides it.
– Auto-pick (Numpad /) tracks the nearest enemy, with per-class loadout presets.
– Optional in-garage configurator via a mods-settings menu (aslainMenu / ModsSettingsAPI). Without a menu, edit the auto-created spotmeter.json (path logged at startup).
REQUIRES
net.openwg.gameface (free, MIT; already in common modpacks) for the panel. The minimap circle and the hotkeys work even without it.
USING WITH XVM
If you use XVM’s minimap, XVM owns the view-range-circle layer and repaints SpotMeter’s circle in its own colour (often a constant cyan; you may see two similar circles). SpotMeter’s is the one that CHANGES SIZE with your camo state (your live spot distance); XVM’s is your static view range. Recolour or hide the circles in XVM’s minimap.xc; SpotMeter’s own colours apply when the XVM minimap isn’t repainting them. The spot-distance readout is unaffected either way.
LANGUAGE
English, Polish, French, Spanish, German, Czech, Italian and Portuguese – both the panel and the whole settings menu, tooltips included. Auto-detected from your game client, or pick one in the settings menu / spotmeter.json.
FAIR PLAY
SpotMeter only computes values the client already has and shows the result geometrically. It does NOT reveal hidden enemies, automate aiming or movement, or read server-private data – the same category as the view-range circles already built into the game.
Hotkeys are on the numpad and work with NumLock on or off; everything is configurable in spotmeter.json.