Client 2.3.0.1 Mods tracked 272 Last sync 3 minutes ago Fair-play mods only · No cheats

SpotMeter

SpotMeter adds a dynamic minimap circle showing distance from 
which your tank can currently be spotted, based on your real-time 
camouflage state. 

KEY FEATURES 

* Live spot-distance circle on the minimap, updated every 0.2s 
* Four colour states reflecting your current camo: 
   – Red        – moving 
   – Green      – still 
   – Dark green – still 3s+ with active camouflage net 
   – Orange     – approximately 3 seconds after firing (fire penalty) 
* Battle-time enemy picker (Numpad 8/2) re-scales the circle to a 
 SPECIFIC enemy tank’s estimated view range 
* Five toggles (Numpad 7/3/4/1/0) for assumed enemy bonuses: 
   – Combat Rations           (+4.30% crew amplifier) 
   – Brothers in Arms         (+2.53% crew amplifier) 
   – Recon + Sit. Awareness   (+7.39% bundled) 
   – Directives on equipment  (x1.025 on auto-detected equipment) 
   – Field upgrades on VR     (BETA, per-tank lookup) 
* Coated Optics and Stereoscope are AUTO-DETECTED from the enemy’s 
 vehicle descriptor – no manual toggle needed for equipment 
* Siege modes (CS-63, str’s) automatically 
 handled via the engine’s CompositeVehicleDescriptor 
* On-screen status overlay (Numpad 9) and full status snapshot 
 (NumpadEnter) printed to the in-battle chat channel 
* In-battle config reload (NumpadPeriod) for fast iteration 
* Numpad keys work with NumLock ON and OFF 

HOW IT WORKS 

The mod reads your vehicle’s invisibility factors directly from the 
client’s own type descriptor (turret camo, crew/equipment multipliers, 
optionalDevices). It uses the same formula as the game’s 
scripts/common/items/utils.py:getInvisibility() to compute camo, then 
converts it to a spot radius via enemyViewRange * (1 – camo), clamped 
to 50-445m. 

Default enemy view range is your own VR (most realistic baseline). 
Override via the picker to model a specific opponent. 

CONFIGURATION 

Optional spotmeter.json in mods/configs/ tunes: 
* Every hotkey (numpad layout, configurable per key) 
* Circle colours, alpha, tick interval 
* All VR bonus multipliers (empirically calibrated on a 340m base VR 
 tank: Rations +14.62m, BIA +8.60m, Recon +9.79m, SitAware +15.33m) 
* Per-tank field upgrade table for tanks with VR upgrades in their 
 post-progression tree 

The mod works without a config too – sensible defaults built in. 

LIMITATIONS 

* Foliage / bush camo bonuses are computed via server-side raycasts 
 and are not modelled (out of scope) 
* Other players’ crew perks, active consumables, and field upgrades 
 are server-private; the picker toggles let you model expected 
 enemy configurations rather than read real values 

SOURCE & SUPPORT 

Open source under MIT licence at github.com/M1ikus/spotmeter 
Full documentation, formula derivations, and the optional config file 
are available there. Issues and feedback welcome.