Client 2.4.0.0 Mods tracked 552 Last sync 44 minutes ago Fair-play mods only · No cheats

Responsive Reticle

Awaiting update

A mod that increases client reticle tick rate several dozen times.

Basically reduces input lag of client reticle from 100 ms to 1 ms.

Notes

  • disabled in replays
  • has some smaller impact on FPS due to more frequent reticle position updates (but it’s still optimised to maximum)

 

 

 

 

 

 

 

 

FAQ

1. Should I have disabled “Use server aim” in game settings for responsive reticle?

  • Increased responsiveness works only for disabled server aim – so only for client reticle.
  • It does work correctly with mods displaying both client and server reticle – with this mod affecting client reticle.

2. If I have enabled “Use server aim”, does this mod affects server reticle in any way?

  • Mod has only subtle side-effect on server reticle, by making its movement slightly more consistent due to faster client-side tick rate – but it’s nothing spectacular, barely visible.

3. Does this mod affects game performance?

  • I’ve spend entire week just to micro-optimise this mod to be as lightweight as possible
  • However, even after that, due to increased reticle position update frequency, it still may lower FPS a bit (by measurements I estimate about 5% less average FPS)

Source code & Feedback

Source code is on my Github repository.

You can: